A mind of his own.
He clears brambles, plants in peculiar shapes, builds fences and takes a nap when he needs one. Every farmer has his own quirk.
WORK IN PROGRESS
A SMALL GAME FOR THE SIDE OF YOUR SCREEN
Grandpa left you a farm.
The farmer has it handled.
The haunting? We’ll see.
An idle desktop companion that grows beside whatever you’re doing. Watch your farmer work, make a choice now and then, and let the unexpected take root.
In development · Desktop game · Built with Godot


LESS MICROMANAGEMENT. MORE LITTLE SURPRISES.
Dock a narrow, always-on-top farm to either edge of your screen. Life on the farm carries on while you get on with yours.
He clears brambles, plants in peculiar shapes, builds fences and takes a nap when he needs one. Every farmer has his own quirk.
Produce becomes trinkets and keepsakes in a growing chest. Rain, sunshine, critters and visiting neighbours keep the days interesting.
Your decisions can raise the farm’s hidden Weirdness. Glowing crops, strange relics, a voice in the well… probably nothing.

SMALL CHOICES. CURIOUS CONSEQUENCES.
Every few minutes, a card arrives. An orchard or a pond? A helpful neighbour or something a little less ordinary?
Pick one of two options and change the farm for good. Stash a card for later, wait for the right conditions, or see where a strange bargain leads.
Some things only come out at night.
Some things would like to stay.
NOT EVERY DAY IS SUNNY
Rain waters the fields. Heatwaves test them. Thunderstorms can start fires, and the farmer knows when to run indoors. A lightning rod might be a good idea.
View development screenshot STILL GROWING / WORK IN PROGRESS
Idle Farm is in development. These are screenshots of the current build; features, visuals and balance may change. There’s no release date to announce yet.
Follow the project, read the development notes, or run it from source using the instructions on GitHub.